Testing a dialogue between object and user

Video Documentation: Object – Wizard of Oz from Jones Merc on Vimeo.

A nonfunctional prototype (object) in a «Wizard of Oz»-test-setup. A nearby computer allows to write the text which is subsequently displayed on the object’s screen. Without having to program a smart object with a fully functioning gesture recognition one is able to test different scenarios like this dialogue between user and object. Focus of the dialogue is how to slowly establish a gesture language without presenting it in the first place to the user but rather developing it in a dialogue between the two.

Object Dialogue

Object-Wizard

The object above is a prototype for a smart computer, that is enabled to regulate things for the user. The user can interact with it via gestures and for simplicity the object has a display to «speak».
This object allows to test different scenarios with the «Wizard of Oz Method». The object just displays text which I am writing at a nearby computer. I can thereby present the object to a possible user and let him interact with it, controlling the objects feedback by myself.