I redesigned the sounds for the interface. So far swiping, entering and leaving the interaction box and the volume click sound have changed. Two new sounds joined the family; docking on and off from the volume adjustment gesture.
All sounds have now common sounds-fragments included, to make it clear, that all those sounds belong to the sound interface.
Tag: sound
Sound Design: First Sounds
After playing around with the recordings and a lot of try outs in garageband (music instruments) and searching a sound database I came up with the sounds above.
- Cancel: For the cancelling gesture (waving your hand saying no/stop)
- Hover In: When entering the interaction field of the Leap
- Hover Out: When leaving the interaction field of the Leap
- Swipe Left: Selecting the next track
- Swipe Right: Selecting the previous track
- Thumb Up/Ok: Saying «Yes»/«OK» to the smart device during the dialogue
- Volume Adjust: As long as adjusting the volume with a gesture grasping an invisible rotary knob
Sound Design First Recordings
First raw recordings (except normalizing and very basic noise reduction). Sounds mainly for «next-Track»- and «previous-Track»-gestures or for the sound when a hand enters Leap Motion’s interaction field.
Combination with instruments and manipulation of the sounds will be necessary.
Sound Design for Interface
Acoustic feedback could enhance the gesture based interface experience. Without haptic and only little visual feedback a hearable hint could help the users to understand what effect their actions will produce. Acoustic feedback could indicate if the user is holding his hands in the right position and could also help to find the «correct» gesture.
A few attributes I am looking for in my interface sounds:
– pleasant
– a bit mechanical
– unobtrusive
– discreet
– confirmative
– not squeeky
– not too playful
An imaginable sound for a lamp to switch on could maybe sound like this: